Once you reach the three blocks at the end, hit them in the order Jasoeroid suggested: Use Bowser's flame breath to take them down quickly. While you can easily glide by in 3D, it's worth your while to fight them, as they're worth a cool 1,000 points each. They have 100 hit points and a short temper. ![]() What a jerk! And it's pretty LOOOOOOOONNNNNNNGGGGGGG!!!!!!!!!! Once he's pleased, he'll teach you the secret of the next block trio (in which case, you can skip him entirely because of this SPM Guide you're reading).Īfter taking the pipe, watch out for the elephanti-esque Muths. But in order to learn it, he'll make you type "please" five times. NOTE: After solving the first puzzle, you might want to check in with the Jasoeroid again to learn the secret of the next puzzle. Remember the order? Jostle the left, then right, and finally the middle. When you go to the left door, follow the Floros until you reach a block set of three. Speak to a guy named Jasoeroid, or something like that, on the rocky platform you fell on. They head over the bridge in the only door left, then come back and the Cragnons townsfolk will be back. You head outside and see the Floro Sapiens. Then you hear the Cragnons screaming for help. Waaaaaah you fall down and they take you to the boss Then you'll see yourself appearing in mid-air. Now use the Return Pipe to return to Flipside's Tower, and look for Merlon and Tippi by the entrance to chapter 5.įirst off you'll see two Cragnons talking to each other Now take the elevator up to Flopside's third floor to find the next one on the right. He'll teach you more about the history of this town, and will also inform you the four remaining heart pillars can be found only here. Take the elevator upstairs and meet with Merlon. The town's structure is nearly identical to Flipside (except reversed), but the shops and townsfolk are all different, so take some time to explore this new land. You'll emerge in a mirrored version of Flipside, appropriately called Flopside. Inside, you'll find eight blocks - hit each of them once to cause the mirror in the back to shatter, revealing a path you can go through in 3-D that leads to a door. Smack it to reveal an opening you can traverse through in 3-D, then go through the door at the end. ![]() Now use Fleep's page turning power on the glowing tear between the two buildings to reveal a blue switch. Now flip to 3-D to go through the hole to the other side.Ī sign on the wall ahead reads "Eight Blocks, Each Color Once" - you'll learn what this means in a few moments. Now run to the far right wall and use Boomer to blow open the cracked wall, if you didn't before. After exiting Merlon's house, take the left elevator down to the first floor. Oh, no, Tippi's lost her strength! Well, there's not much you can do, so seek out the next heart pillar.
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